Project Interface and Design Considerations

Keeping students motivated and engaged in classroom discussions can be challenging for any teacher. The Interactive Careers Platform is a visual aid that helps solve this problem.

The Platform has been designed to be a powerful integrating device that supports teacher-led discussions with Year 9 students around possible career options. It gives busy and time-poor teachers access to a range of formats that engage these students as they explore vocational career options that may be more suitable for them than traditional university pathways.

The Platform supports a 1 hour face-to-face discussion with Year 9 (13‐14 yrs) school students which is delivered by specialist education staff in various school settings around metropolitan amd regional Queensland. In developing this platform the designers recognised that it needed to cater for diverse student groups and help teachers to take questions “on the fly” as per the needs and interests of their students.

Theory of Learning

This platform is different in that it is non-linear in nature and allows for Piaget’s ‘constructivist’ approach in the student discussions. In general, Constructivism is a learning theory founded in psychology which explains how students might acquire knowledge and learn.  It has direct applications in the educational sector. The theory suggests that humans construct knowledge and meaning from their existing experiences – in this case career predispositions.

glass

Draft glass interface

 Navigating the Platform

Navigating the platform is flexible enough to accommodate multiple ways of starting the presentation and multiple pathways through the content addressing a wide variety of career choices based on the student’s career interests.

Jobs

Concept artwork – top verses the final output

 

The interface uses a ‘stylised glass’ appearance and has a flexible and scalable framework that can have additional content added to it at a later date.  The presentation can store and present a variety of multimedia content (ie: images, text, PDF, fact sheets, graphics, audio, video, interactive learning objects and 2/3D animations).  Educators can ‘drag-n-drop’ traditional and non-traditional apprenticeship icons into the screen to offer a five year snap shot and animated forecasting of income, employment opportunities and other informative demographics in 20 industry sectors.

Learning Objects 

The presentation contains interactive learning objects (LO) like the sliding door icon.  This icon (so named after the movie Sliding Doors in which unknown to Gwyneth Paltrow, shows how her life changes dependent on whether or not she catches a train) http://www.imdb.com/title/tt0120148/).  This LO showcases life in a higher education (debt – HECS fee – study) environment verses life in a vocational pathway (income-employment) environment are compared over a four year period.  Audio and video testimonials of current and previous students are accessible and all dependent on which direction student‐centric discussions take and progress.

Below is the original ‘Sliding Doors concept previz’ – Reallusion iClone6 Pro and Character Creator and the animated final screen shot using live onscreen talent (students).

Sliding Doors

Reallusion’s iClone 6 Pro and Character Creator for all Previz concepts

 

 

 

 

 

 

 

 

 

Below is the original ‘hand sketch’ of the 3D City and the final rendered image – Autodesk 3DS MAX, VRAY, ForestPack and RailClone.

3d-city

 

 

 

 

 

 

davo

Davo the Tradie – Reallusion

 

 

 

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